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215 mods
Auto Metal Farm Collector is a simple quality-of-life mod for Subnautica 2 that handles completed Metal Farms for you.
Expands Subnautica 2’s built-in storage pull so crafting can use resources from other bases across the map.
Upgrade module for Tadpole, allowing to access NoA from anywhere inside Tadpole
Mineral Detector, A Proximity detector used to locate materials, with identifiable signatures.
OtherKillable Fish makes many of Subnautica 2’s most annoying marine creatures killable using existing tools, without adding new weapons or turning the game into a combat overhaul.
OtherThis biomod restores health while your oxygen is full. The mod only makes the hidden biomod available in-game and does not change its balance, effects, or behavior.
Scanning now rewards various resources instead of only Titanium. Previously scanned and discovered objects always give additional materials, while undiscovered scans also have a chance to drop resources too.
Makes the power transmitters transmit power over longer distances so that you don't have to place a bunch of them every couple of meters.
OtherMod Menu (does what it says — clean and searchable) Alts: Modder's Pause · One Menu to Rule Them All · F7 Central · Mod Hub
Increases air tanks capacity and optionally silence beathing sounds.
OtherSpeeds up the metal farm by 10x (configurable).
OtherA simple mod that get the duration of a full day during 60min instead of 24 (customizable). Longer days, but also longer nights. Sunset and Sunrise are now more appreciable. optional file, Time Boost, Press Shift+F9 to speed up time, Press Shift+F10 to return to the normal value.
OtherIncreases the base value of the Base Tadpole Depth, MK1 Depth Module and MK2 Depth Module from 250m - 500m, 450m - 750m, 800m - 1200m (All Configurable)
The ocean is alive. Predators hunt. Prey flee. Populations balance. The first AI-driven ecosystem mod for Subnautica 2.
OtherEasy to use utility to generate mod files that customize various gameplay parameters like toolbar slots, health, oxygen, hunger, power generation, etc.
OtherIncreases max coop players from 4 up to 16. But only 8 is tested and recommended.
OtherSubnautica 2 Mod Menu with ESP, 3D bounding boxes, fly mode, player cheats, spawner, and free crafting.
OtherAdds sprinting in bases and every solid ground
Adds a world map into the game.
OtherTired of choosing between holding a flashlight and using your tools? This mod gives you the freedom to explore the dark without sacrificing your utility.
OtherMakes the advanced battery hold more charge.
OtherTurns the Pathfinder active biomod into Active Camouflage. When activated, it makes you invisible to predators, even when moving, for 60 seconds.
OtherStop your mining spots running dry in Subnautica 2. Mined nodes, loose pickups, water slugs and even Troilite all respawn live, right where they stood. No save, no reload, and spots you emptied last session refill right after login. Set the timer in-game (with Mod Settings). ♥
Otherallows you to Increase the Wakemaker speed from base speed of 250 to a limit of 8000