Descending…
Descending…
130 mods
OtherShows the total amount of occupants currently on your tadpole. No friend left behind!
OtherStandalone version of my Biomod Active Camouflage mod.
OtherThis patch is specifically designed for Subnautica 2 players, completely replacing the original English voice acting and perfectly covering all core voice lines in the game, including PDA story announcements, black box recordings, base status prompts, vehicle announcements, and s
OtherSN1 Speed Restore Restores Subnautica 1's faster movement feel to Subnautica 2. Boosts the speed of: Fins (1.4×) Wakemaker (1.5×) Tadpole (~1.05×) Values are editable at the top of Scripts/main.lua. Use the sn1speed_apply console command to re-apply without restarting. Requires U
OtherFix for the bug that makes the Tadpole Chassis beacon missing
OtherSN2 Entity/Item Framework is a UE4SS dependency mod for registering and testing custom entity and item definitions in Subnautica 2. It adds RegisterEntity and RegisterItem, entity/item registries, console tools, example definitions, SN2ModSettings support, and SN2CommandsEnablerM
OtherRemove creatures from your world.
OtherTransform your base by painting surfaces using any of SN2's ~1000 materials, including patterns, emissives, glass, gloss, mattes, and more! Allows you design truly unique bases, and includes real-time multiplayer sync so you can paint with your friends. Ships with a custom materi
OtherThis mod gives the Resonator the ability to freeze creatures in place. Can be configured to include Leviathans, but this will also deaggro them permanently.
OtherAt this point, all crafting in the mod has been reworked. I fully completed the second game with the mod installed and tested all the recipes. The game balance has been preserved. In my estimation, the mod will make a playthrough take about 20% longer, since you’ll need to farm a
OtherThis mod adds a fully customizable creature size randomizer.
Other安装本 Mod 后,房主可以在游戏内按 F1 增加最大联机人数,每按一次增加 1 人,最高可增加到 64 人
OtherMod removes EoTW
OtherConfigurable speed for: Running, Swimming, Tadpole, & Vehicle handling
OtherA mod that makes fish drop “poop” when hit with the Multi-Tool.
OtherFixes the cameraspeed for controllers to an actual playable speed.
OtherIncreases the base value of the MK1 depth module from 450 to 750(configurable)
OtherIncreases wakemaker speed from 250 to 3000(configurable)
Gives you 1x Copper every time you scan an object/fragment that you have already fully unlocked. Perfect for saving time on resource grinding when exploring fully researched areas.
OtherA tiny in-game popup for Subnautica 2 that lets you set the **time of day**, swap the **weather**, and **freeze time** — without ever touching a console command, so your save is never flagged as cheated.
OtherEliminates 'free' solar power at night
OtherExpands the Collector Leviathan’s territory and detection range to make encounters feel more natural and less limited by invisible boundaries. Designed for the current Early Access build of Subnautica 2, where the Collector’s default behavior is still heavily restricted.
OtherA mild difficulty extension
OtherAn unofficial decoupled look+aim head tracking mod for Subnautica 2, look around naturally with your head while your mouse or controller controls your aim, with no VR headset required.