
Increase the detection range of the handheld scanner radar from its default 20 meters to 100 meter diameter. This makes the scanner substantially more useful when exploring large areas, locating distant scan targets, or surveying an unfamiliar biome without needing to sweep every
This mod is hosted on Nexus Mods by thekcpiper. Clicking below will open the official mod page in a new tab.
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Configuration
Open:
HandScannerRangeUpdate Scripts main.luaChange this value to any desired value. Game default is 20. Maximum is ~500m.
local TARGET_RANGE_METERS = 100.0
The mod automatically converts the selected distance into Unreal Engine units.
To help me with my effort to make this mod better, please upvote this link: https://subnautica2.nolt.io/14976
Requirements
• UE4SS[/*]
• Subnautica 2[/*]
Installation
Extract the
HandScannerRangeUpdatefolder into:
Subnautica2 Binaries Win64 ue4ss Mods The resulting structure should resemble:
ue4ss
└── Mods
└── HandScannerRangeUpdate
├── enabled.txt
└── Scripts
└── main.luaLaunch the game normally. The mod will automatically patch the scanner radar when it is created.
Uninstallation
Delete or disable the folder.
HandScannerRangeUpdateNotes
This mod changes only the radar detection range displayed by the handheld scanner. It does not automatically scan objects or alter which objects the scanner considers valid targets. The default setting of 100 meters provides broad coverage, but very large ranges may produce a crowded radar in areas containing many detectable objects and noticeable performance lag.
Credits
Created using UE4SS and the reflected Subnautica 2 SDK data.
Supports Manual Installs only
No bugs reported yet. If you hit a problem, let the author know.
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