
Adds Discord Rich Presence to Subnautica 2. Your friends see your current biome, depth, whether you're swimming / walking / piloting the Tadpole, and special states like "In the Lifepod" or "Main Menu".
This mod is hosted on Nexus Mods by FrozenMince. Clicking below will open the official mod page in a new tab.
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Installation Instructions
• Install UE4SS for Subnautica 2 if you haven't already.[/*]
• Download and extract the ZIP.[/*]
• Move the SN2RichPresence folder into: Subnautica2 Binaries Win64 ue4ss Mods [/*]
• Launch Discord before or while playing Subnautica 2.[/*]
• Load a save and wait ~15 seconds. Your status appears automatically.
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Main Features
• Polygon-Based Biome Detection — Precisely identifies your location using real biome boundary data from joric's interactive map: Shallows, Plateaus, Tufa Towers, Graveyard, Leadzone, North/South Raceway, Anemone Hills, Blighted Coral, Observatory, Power Plant, Root Canyon, or Void.[/*]
• Live Depth Tracking — Shows your exact depth in meters, updated every 2 seconds.[/*]
• Vehicle Support — Displays "Piloting Tadpole" when inside the submarine.[/*]
• Lifepod Status — Special "In the Lifepod" display when standing inside the starting lifepod.[/*]
• Menu Detection — Shows "Main Menu" when appropriate.[/*]
• Auto-Launch Bridge — The Discord bridge starts automatically with the mod.[/*]
• Auto-Cleanup — The bridge exits automatically when you close the game.
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Requirements
• UE4SS installed for Subnautica 2[/*]
• Discord desktop app[/*]
• Windows Operating System (uses built-in PowerShell — no extra installs)
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Controls
• F7 — Debug dump (class name, coordinates, detected biome/vehicle/movement) into the UE4SS console. Only available when debug_mode=true in config.txt.
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Configuration
Edit config.txt in the mod folder to customize behavior:
base_depth_threshold=5 -- Minimum depth (meters) to trigger "In Base" detection update_interval=2000 -- How often to update Discord (milliseconds) enable_logging=true -- Print state changes to the UE4SS console debug_mode=false -- Enable F7 debug keybind and verbose output log_coordinates=false -- Write coordinates to coordinates.log on F7 press auto_launch_bridge=true -- Auto-start the Discord bridge on game launch
Shout Outs
• Built with UE4SS[/*]
• Biome polygon data adapted from joric's interactive Subnautica map (https://joric.github.io/subnautica/)[/*]
• Thanks to FuryFairy for the tip that led to the Void detection rework[/*]
No bugs reported yet. If you hit a problem, let the author know.
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